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authorClément Foucault <foucault.clem@gmail.com>2017-06-22 02:53:51 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-06-22 04:51:06 +0300
commitfe2ff3fc89332ddf8374b72e2f05f3f7015f8cbd (patch)
tree5e19127252674e2ea98ad592748535c2afe101f1 /source/blender/gpu/GPU_texture.h
parent4ceb006706579a0ad2301d2cde57489b69a7683c (diff)
GPUTexture: Support for nearest sampling with mipmaps.
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 01390760beb..6d6c195c175 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -181,7 +181,7 @@ int GPU_texture_bound_number(GPUTexture *tex);
void GPU_texture_generate_mipmap(GPUTexture *tex);
void GPU_texture_compare_mode(GPUTexture *tex, bool use_compare);
void GPU_texture_filter_mode(GPUTexture *tex, bool use_filter);
-void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap);
+void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter);
void GPU_texture_wrap_mode(GPUTexture *tex, bool use_repeat);
struct GPUFrameBuffer *GPU_texture_framebuffer(GPUTexture *tex);