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author | Campbell Barton <ideasman42@gmail.com> | 2020-12-16 08:19:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-12-16 08:25:56 +0300 |
commit | b347c4e9ca896c7f1149502962add1163db1e82c (patch) | |
tree | 83f7dfca88b65448e19e7ab57c327c909d00ba43 /source/blender/gpu/GPU_texture.h | |
parent | 588f107f1155817afe4316549c84ca649be16600 (diff) |
Cleanup: remove redundant struct declarations
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index e9c081abd22..91119bd05a1 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -28,14 +28,6 @@ #include "GPU_state.h" struct GPUVertBuf; -struct ImBuf; -struct Image; -struct ImageUser; -struct MovieClip; -struct MovieClipUser; -struct PreviewImage; - -struct GPUFrameBuffer; /** Opaque type hiding blender::gpu::Texture. */ typedef struct GPUTexture GPUTexture; |