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authorClément Foucault <foucault.clem@gmail.com>2020-09-12 20:48:52 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-12 20:48:52 +0300
commit2e4569abbc6aa19d166ed083c04e046fdc19fce5 (patch)
treea924894164afd7337e3d272e0e8ef4cedbf49250 /source/blender/gpu/GPU_texture.h
parentfe5efccd8fb6ce2a7e5e858e3f8becf5f98bb087 (diff)
Fix remaining GL calls/type preventing from building due to recent cleanup
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index fafa45fe0fe..99a7c6a5f0c 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -257,7 +257,6 @@ void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter);
void GPU_texture_wrap_mode(GPUTexture *tex, bool use_repeat, bool use_clamp);
void GPU_texture_swizzle_set(GPUTexture *tex, const char swizzle[4]);
-int GPU_texture_target(const GPUTexture *tex);
int GPU_texture_width(const GPUTexture *tex);
int GPU_texture_height(const GPUTexture *tex);
int GPU_texture_orig_width(const GPUTexture *tex);