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authorClément Foucault <foucault.clem@gmail.com>2020-09-08 04:34:47 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-08 05:15:50 +0300
commitd2e9de93b8d1d6cd45abce8164d0f92af8f636d0 (patch)
treeaee6755004778a92e294484b4dfcc38a87820a0f /source/blender/gpu/GPU_uniform_buffer.h
parent33b25b6a9e86082a40a24b14bb0a6aad708dfb11 (diff)
GPU: Cleanup implementation casts
- Use the syntactic wrap/unwrap method to make code more readable. - Update comment about hidden struct behind opaque types. - Cleanup GPUDrawList type.
Diffstat (limited to 'source/blender/gpu/GPU_uniform_buffer.h')
-rw-r--r--source/blender/gpu/GPU_uniform_buffer.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_uniform_buffer.h b/source/blender/gpu/GPU_uniform_buffer.h
index 605e2b14434..ebcaa80e6f6 100644
--- a/source/blender/gpu/GPU_uniform_buffer.h
+++ b/source/blender/gpu/GPU_uniform_buffer.h
@@ -36,10 +36,8 @@ extern "C" {
struct ListBase;
-/** Opaque pointer hiding blender::gpu::UniformBuf. */
-typedef struct GPUUniformBuf {
- void *dummy;
-} GPUUniformBuf;
+/** Opaque type hiding blender::gpu::UniformBuf. */
+typedef struct GPUUniformBuf GPUUniformBuf;
GPUUniformBuf *GPU_uniformbuf_create_ex(size_t size, const void *data, const char *name);
GPUUniformBuf *GPU_uniformbuf_create_from_list(struct ListBase *inputs, const char *name);