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author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-10-31 14:18:36 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-10-31 15:34:06 +0300 |
commit | 08a92d8578ea57109406022f75bc7b123e9cbcbb (patch) | |
tree | 9e80c392c4cd726ed1b929888fafa1b2c66c40bc /source/blender/gpu/GPU_uniformbuffer.h | |
parent | 7fe1ecf89dae2df2b0474df44defb806b4fa00c3 (diff) |
UI/Unique ID name: add library ID name if present.
Also reshuffle a bit that whole code, did some renaming,
`BKE_id_to_unique_string_key()` is now using same base code (instead of
using whole library filepath...), etc.
Diffstat (limited to 'source/blender/gpu/GPU_uniformbuffer.h')
0 files changed, 0 insertions, 0 deletions