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authorCampbell Barton <ideasman42@gmail.com>2019-01-03 09:19:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-03 09:19:05 +0300
commit052150bbcc85ee3440b1ffe372efd991e4d46c4c (patch)
tree34d8a4452c3dd554bc5d7c6a927c91eefb020ef1 /source/blender/gpu/GPU_vertex_format.h
parent4c7b303256823fce866cf4c886f383420efc927c (diff)
Revert "GPU: add negated normal conversion functions"
This reverts commit d28b29d428cc7fc7eb29f2302b5d80fc63a9f870.
Diffstat (limited to 'source/blender/gpu/GPU_vertex_format.h')
-rw-r--r--source/blender/gpu/GPU_vertex_format.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h
index 74a86fbcb40..7a271caf079 100644
--- a/source/blender/gpu/GPU_vertex_format.h
+++ b/source/blender/gpu/GPU_vertex_format.h
@@ -112,8 +112,6 @@ typedef struct GPUPackedNormal {
} GPUPackedNormal;
GPUPackedNormal GPU_normal_convert_i10_v3(const float data[3]);
-GPUPackedNormal GPU_normal_convert_i10_v3_negated(const float data[3]);
GPUPackedNormal GPU_normal_convert_i10_s3(const short data[3]);
-GPUPackedNormal GPU_normal_convert_i10_s3_negated(const short data[3]);
#endif /* __GPU_VERTEX_FORMAT_H__ */