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author | Campbell Barton <ideasman42@gmail.com> | 2019-03-19 07:17:46 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-19 07:17:46 +0300 |
commit | e7fd6c8f30cd1161496831859da403eaa34fdf89 (patch) | |
tree | 20d91289ea01da6e8cf668ae057e8aad7ff85887 /source/blender/gpu/GPU_vertex_format.h | |
parent | 5ef4b0438cf4773e7dd8c661388bb2c3079869bf (diff) |
Cleanup: comment blocks
Diffstat (limited to 'source/blender/gpu/GPU_vertex_format.h')
-rw-r--r-- | source/blender/gpu/GPU_vertex_format.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h index 64d06a0219c..515fa545b0e 100644 --- a/source/blender/gpu/GPU_vertex_format.h +++ b/source/blender/gpu/GPU_vertex_format.h @@ -97,7 +97,7 @@ int GPU_vertformat_attr_id_get(const GPUVertFormat *, const char *name); * IMPORTANT: * - Call this before creating the vertex buffer and after creating all attributes * - Only first vertex out of 3 has the correct information. Use flat output with GL_FIRST_VERTEX_CONVENTION. - **/ + */ void GPU_vertformat_triple_load(GPUVertFormat *format); /* format conversion */ |