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authorClément Foucault <foucault.clem@gmail.com>2022-08-02 21:33:33 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-08-02 22:53:17 +0300
commit35762cea91fde354ceaf7b00d42410499e0f154a (patch)
tree884f8003e8e9113d0fb8705c18bc73be5e1e5f68 /source/blender/gpu/GPU_vertex_format.h
parent8a0f804e2bebbd6ea26fc601c67c51e6e9653d90 (diff)
DRW: common_math_lib.glsl: Fix weighted_sum macro
This avoids issue when the macro is followed by another operator. Example: `float result = weighted_sum(a,b,c,d,w) * 5.0;`
Diffstat (limited to 'source/blender/gpu/GPU_vertex_format.h')
0 files changed, 0 insertions, 0 deletions