Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <campbell@blender.org>2022-05-11 06:37:10 +0300
committerCampbell Barton <campbell@blender.org>2022-05-11 06:40:09 +0300
commita652568570a5c86247966e7805740f190ee7e388 (patch)
tree5f19126bdf8aa9f621073f5413865627a59b98f8 /source/blender/gpu/GPU_vertex_format.h
parent2fa2612b06d05c0ef4b3a78d2701cb53e1899d90 (diff)
Cleanup: use 'num' / 'size' suffix instead of 'sz'
GPU code used `sz` as an abbreviation for size, as well as a few other places. Use size where this represents a size in bytes, see: T85728.
Diffstat (limited to 'source/blender/gpu/GPU_vertex_format.h')
-rw-r--r--source/blender/gpu/GPU_vertex_format.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h
index c6b0d5902fe..bf8dc409cb7 100644
--- a/source/blender/gpu/GPU_vertex_format.h
+++ b/source/blender/gpu/GPU_vertex_format.h
@@ -55,7 +55,7 @@ typedef struct GPUVertAttr {
/* 1 to 4 or 8 or 12 or 16 */
uint comp_len : 5;
/* size in bytes, 1 to 64 */
- uint sz : 7;
+ uint size : 7;
/* from beginning of vertex, in bytes */
uint offset : 11;
/* up to GPU_VERT_ATTR_MAX_NAMES */