diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-07-17 22:11:23 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-07-18 01:17:57 +0300 |
commit | 247ad2034de2c33a6d9cb7d3b6f1ef7ffa5b859d (patch) | |
tree | 153014a1b6f2fc8c09dddb11ef752eae047b3509 /source/blender/gpu/GPU_vertex_format.h | |
parent | 6329629bb9eab86a989367a148154a7ebfa074df (diff) |
GWN: Port to GPU module: Move files to GPU
This does not include all the struct and type renaming. Only files were
renamed.
gwn_batch.c/h was fusioned with GPU_batch.c/h
gwn_immediate.c/h was fusioned with GPU_immediate.c/h
gwn_imm_util.c/h was fusioned with GPU_immediate_util.c/h
Diffstat (limited to 'source/blender/gpu/GPU_vertex_format.h')
-rw-r--r-- | source/blender/gpu/GPU_vertex_format.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h new file mode 100644 index 00000000000..91e31b5ece4 --- /dev/null +++ b/source/blender/gpu/GPU_vertex_format.h @@ -0,0 +1,101 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2016 by Mike Erwin. + * All rights reserved. + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/gpu/gwn_vertex_format.h + * \ingroup gpu + * + * Gawain vertex format + */ + +#ifndef __GWN_VERTEX_FORMAT_H__ +#define __GWN_VERTEX_FORMAT_H__ + +#include "GPU_common.h" + +#define GWN_VERT_ATTR_MAX_LEN 16 +#define GWN_VERT_ATTR_MAX_NAMES 3 +#define GWN_VERT_ATTR_NAME_AVERAGE_LEN 11 +#define GWN_VERT_ATTR_NAMES_BUF_LEN ((GWN_VERT_ATTR_NAME_AVERAGE_LEN + 1) * GWN_VERT_ATTR_MAX_LEN) + +typedef enum { + GWN_COMP_I8, + GWN_COMP_U8, + GWN_COMP_I16, + GWN_COMP_U16, + GWN_COMP_I32, + GWN_COMP_U32, + + GWN_COMP_F32, + + GWN_COMP_I10 +} Gwn_VertCompType; + +typedef enum { + GWN_FETCH_FLOAT, + GWN_FETCH_INT, + GWN_FETCH_INT_TO_FLOAT_UNIT, /* 127 (ubyte) -> 0.5 (and so on for other int types) */ + GWN_FETCH_INT_TO_FLOAT /* 127 (any int type) -> 127.0 */ +} Gwn_VertFetchMode; + +typedef struct Gwn_VertAttr { + Gwn_VertFetchMode fetch_mode; + Gwn_VertCompType comp_type; + uint gl_comp_type; + uint comp_len; /* 1 to 4 or 8 or 12 or 16 */ + uint sz; /* size in bytes, 1 to 64 */ + uint offset; /* from beginning of vertex, in bytes */ + uint name_len; /* up to GWN_VERT_ATTR_MAX_NAMES */ + const char* name[GWN_VERT_ATTR_MAX_NAMES]; +} Gwn_VertAttr; + +typedef struct Gwn_VertFormat { + uint attr_len; /* 0 to 16 (GWN_VERT_ATTR_MAX_LEN) */ + uint name_len; /* total count of active vertex attrib */ + uint stride; /* stride in bytes, 1 to 256 */ + uint name_offset; + bool packed; + char names[GWN_VERT_ATTR_NAMES_BUF_LEN]; + Gwn_VertAttr attribs[GWN_VERT_ATTR_MAX_LEN]; /* TODO: variable-size attribs array */ +} Gwn_VertFormat; + +void GWN_vertformat_clear(Gwn_VertFormat*); +void GWN_vertformat_copy(Gwn_VertFormat* dest, const Gwn_VertFormat* src); + +uint GWN_vertformat_attr_add(Gwn_VertFormat*, const char* name, Gwn_VertCompType, uint comp_len, Gwn_VertFetchMode); +void GWN_vertformat_alias_add(Gwn_VertFormat*, const char* alias); + +/* format conversion */ + +typedef struct Gwn_PackedNormal { + int x : 10; + int y : 10; + int z : 10; + int w : 2; /* 0 by default, can manually set to { -2, -1, 0, 1 } */ +} Gwn_PackedNormal; + +Gwn_PackedNormal GWN_normal_convert_i10_v3(const float data[3]); +Gwn_PackedNormal GWN_normal_convert_i10_s3(const short data[3]); + +#endif /* __GWN_VERTEX_FORMAT_H__ */ |