diff options
author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2014-10-08 00:46:19 +0400 |
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committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2014-10-08 00:47:32 +0400 |
commit | 8d084e8c8f48dd2f07d4a3fbd4a941a7bcc0dcfb (patch) | |
tree | 5bf15f4f74f3e5a307cfa3f734b2cd086dca69bd /source/blender/gpu/SConscript | |
parent | a8705e99ee8ec9de2f25c3bac1e9895c2f98c224 (diff) |
Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
Diffstat (limited to 'source/blender/gpu/SConscript')
-rw-r--r-- | source/blender/gpu/SConscript | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript index e9320f08eff..f11ecafc986 100644 --- a/source/blender/gpu/SConscript +++ b/source/blender/gpu/SConscript @@ -30,13 +30,14 @@ Import ('env') sources = env.Glob('intern/*.c') sources += env.Glob('shaders/*.c') -defs = [ 'GLEW_STATIC' ] +defs = env['BF_GL_DEFINITIONS'] incs = [ '.', + '#/intern/glew-mx', '#/intern/guardedalloc', + env['BF_GLEW_INC'], '#/intern/smoke/extern', - '#/extern/glew/include', '../blenkernel', '../blenlib', '../bmesh', @@ -46,7 +47,6 @@ incs = [ '../makesrna', '../nodes', '../nodes/intern', - env['BF_OPENGL_INC'], ] if env['WITH_BF_GAMEENGINE']: |