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authorCampbell Barton <ideasman42@gmail.com>2014-04-09 05:48:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-09 05:52:34 +0400
commit9de24c82bab8fc6f1b8810979ac492787d32a964 (patch)
tree3c2466ebd791a52859ce19ffee8ff5ed518a6061 /source/blender/gpu/SConscript
parentb1f97a0cdb1bf6c7e0f80c6edb3182870625b9a6 (diff)
View3D: disable LOD when game engine is disabled or ifdef'd
Diffstat (limited to 'source/blender/gpu/SConscript')
-rw-r--r--source/blender/gpu/SConscript2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index c1c3fa92cb1..e9320f08eff 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -49,6 +49,8 @@ incs = [
env['BF_OPENGL_INC'],
]
+if env['WITH_BF_GAMEENGINE']:
+ defs.append('WITH_GAMEENGINE')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs.append(env['BF_PTHREADS_INC'])