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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/intern/gpu_attr_binding.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/intern/gpu_attr_binding.c')
-rw-r--r--source/blender/gpu/intern/gpu_attr_binding.c50
1 files changed, 26 insertions, 24 deletions
diff --git a/source/blender/gpu/intern/gpu_attr_binding.c b/source/blender/gpu/intern/gpu_attr_binding.c
index 242c157bec1..6cd350df505 100644
--- a/source/blender/gpu/intern/gpu_attr_binding.c
+++ b/source/blender/gpu/intern/gpu_attr_binding.c
@@ -34,46 +34,48 @@
void AttrBinding_clear(GPUAttrBinding *binding)
{
- binding->loc_bits = 0;
- binding->enabled_bits = 0;
+ binding->loc_bits = 0;
+ binding->enabled_bits = 0;
}
uint read_attr_location(const GPUAttrBinding *binding, uint a_idx)
{
#if TRUST_NO_ONE
- assert(a_idx < GPU_VERT_ATTR_MAX_LEN);
- assert(binding->enabled_bits & (1 << a_idx));
+ assert(a_idx < GPU_VERT_ATTR_MAX_LEN);
+ assert(binding->enabled_bits & (1 << a_idx));
#endif
- return (binding->loc_bits >> (4 * a_idx)) & 0xF;
+ return (binding->loc_bits >> (4 * a_idx)) & 0xF;
}
static void write_attr_location(GPUAttrBinding *binding, uint a_idx, uint location)
{
#if TRUST_NO_ONE
- assert(a_idx < GPU_VERT_ATTR_MAX_LEN);
- assert(location < GPU_VERT_ATTR_MAX_LEN);
+ assert(a_idx < GPU_VERT_ATTR_MAX_LEN);
+ assert(location < GPU_VERT_ATTR_MAX_LEN);
#endif
- const uint shift = 4 * a_idx;
- const uint64_t mask = ((uint64_t)0xF) << shift;
- /* overwrite this attr's previous location */
- binding->loc_bits = (binding->loc_bits & ~mask) | (location << shift);
- /* mark this attr as enabled */
- binding->enabled_bits |= 1 << a_idx;
+ const uint shift = 4 * a_idx;
+ const uint64_t mask = ((uint64_t)0xF) << shift;
+ /* overwrite this attr's previous location */
+ binding->loc_bits = (binding->loc_bits & ~mask) | (location << shift);
+ /* mark this attr as enabled */
+ binding->enabled_bits |= 1 << a_idx;
}
-void get_attr_locations(const GPUVertFormat *format, GPUAttrBinding *binding, const GPUShaderInterface *shaderface)
+void get_attr_locations(const GPUVertFormat *format,
+ GPUAttrBinding *binding,
+ const GPUShaderInterface *shaderface)
{
- AttrBinding_clear(binding);
+ AttrBinding_clear(binding);
- for (uint a_idx = 0; a_idx < format->attr_len; ++a_idx) {
- const GPUVertAttr *a = &format->attrs[a_idx];
- for (uint n_idx = 0; n_idx < a->name_len; ++n_idx) {
- const GPUShaderInput *input = GPU_shaderinterface_attr(shaderface, a->name[n_idx]);
+ for (uint a_idx = 0; a_idx < format->attr_len; ++a_idx) {
+ const GPUVertAttr *a = &format->attrs[a_idx];
+ for (uint n_idx = 0; n_idx < a->name_len; ++n_idx) {
+ const GPUShaderInput *input = GPU_shaderinterface_attr(shaderface, a->name[n_idx]);
#if TRUST_NO_ONE
- assert(input != NULL);
- /* TODO: make this a recoverable runtime error? indicates mismatch between vertex format and program */
+ assert(input != NULL);
+ /* TODO: make this a recoverable runtime error? indicates mismatch between vertex format and program */
#endif
- write_attr_location(binding, a_idx, input->location);
- }
- }
+ write_attr_location(binding, a_idx, input->location);
+ }
+ }
}