diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-02 02:25:32 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 18:49:14 +0300 |
commit | a92d77acf715f5a775e99b575cc8cc5238b11557 (patch) | |
tree | 1361ba0795758d8989a5ed87762822a32a47845b /source/blender/gpu/intern/gpu_backend.hh | |
parent | f72c1c4547e5fab769c22652d9872192029ad7fe (diff) |
GPUTexture: Add skeleton of the new GLTexture class
Diffstat (limited to 'source/blender/gpu/intern/gpu_backend.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_backend.hh | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_backend.hh b/source/blender/gpu/intern/gpu_backend.hh index ec60e6b5704..06aff94dffe 100644 --- a/source/blender/gpu/intern/gpu_backend.hh +++ b/source/blender/gpu/intern/gpu_backend.hh @@ -34,6 +34,7 @@ class Batch; class DrawList; class FrameBuffer; class Shader; +class Texture; class UniformBuf; class GPUBackend { @@ -48,7 +49,7 @@ class GPUBackend { virtual DrawList *drawlist_alloc(int list_length) = 0; virtual FrameBuffer *framebuffer_alloc(const char *name) = 0; virtual Shader *shader_alloc(const char *name) = 0; - // virtual Texture *texture_alloc(void) = 0; + virtual Texture *texture_alloc(const char *name) = 0; virtual UniformBuf *uniformbuf_alloc(int size, const char *name) = 0; }; |