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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 00:45:51 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 14:59:51 +0300
commitbb2aeb4504907cab1cf8c4afc4dd1d6495c940e4 (patch)
tree550d043273b767d55ef32409e58de17cb75e724e /source/blender/gpu/intern/gpu_backend.hh
parent99e3541d3b1a1fc62fcd24e9f0d12a631e4caead (diff)
GPUVertBuf: Rename GPUVertBuf to VertBuf and add some getters
to avoid more typecasts.
Diffstat (limited to 'source/blender/gpu/intern/gpu_backend.hh')
-rw-r--r--source/blender/gpu/intern/gpu_backend.hh2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_backend.hh b/source/blender/gpu/intern/gpu_backend.hh
index b5162fd820f..d074350e8d0 100644
--- a/source/blender/gpu/intern/gpu_backend.hh
+++ b/source/blender/gpu/intern/gpu_backend.hh
@@ -37,6 +37,7 @@ class IndexBuf;
class Shader;
class Texture;
class UniformBuf;
+class VertBuf;
class GPUBackend {
public:
@@ -55,6 +56,7 @@ class GPUBackend {
virtual Shader *shader_alloc(const char *name) = 0;
virtual Texture *texture_alloc(const char *name) = 0;
virtual UniformBuf *uniformbuf_alloc(int size, const char *name) = 0;
+ virtual VertBuf *vertbuf_alloc(void) = 0;
};
} // namespace gpu