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authorCampbell Barton <ideasman42@gmail.com>2019-10-10 02:25:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-10-10 02:29:50 +0300
commitdc2cd2d0dcfdc2e10ccd1f06039390b6293e46ef (patch)
treeff83bb5a1175d3f8afc495825b34c557065035e2 /source/blender/gpu/intern/gpu_batch.c
parentf61a8a2abd07ee879f9bc860230e0dd3e6ee6a0c (diff)
Cleanup: clang-format, spelling
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index cffe46f4396..fc578b4466c 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -858,7 +858,7 @@ void GPU_draw_list_submit(GPUDrawList *list)
size_t bytes_used = cmd_len * sizeof(GPUDrawCommandIndexed);
list->cmd_len = 0; /* Avoid reuse. */
- /* Only do multidraw indirect if doing more than 2 drawcall.
+ /* Only do multi-draw indirect if doing more than 2 drawcall.
* This avoids the overhead of buffer mapping if scene is
* not very instance friendly. */
if (USE_MULTI_DRAW_INDIRECT && cmd_len > 2) {