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authorCampbell Barton <ideasman42@gmail.com>2019-02-10 03:02:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-10 03:02:06 +0300
commit16d7967c2b404cbe6719192e073c7685376f6ab1 (patch)
tree67cce46fa7b7fafccf7a7ddc9ed450f0afd18e2e /source/blender/gpu/intern/gpu_batch.c
parent66c23ea2b4a4eb66490a8b9b6c57ed60ec934a42 (diff)
Cleanup: use shorter name for shader config
The struct name is descriptive, this isn't going to be confused with other variables.
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index bd4fa25c306..9738b303700 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -669,9 +669,9 @@ void GPU_batch_program_set_shader(GPUBatch *batch, GPUShader *shader)
}
void GPU_batch_program_set_builtin_with_config(
- GPUBatch *batch, eGPUBuiltinShader shader_id, eGPUShaderConfig shader_cfg)
+ GPUBatch *batch, eGPUBuiltinShader shader_id, eGPUShaderConfig sh_cfg)
{
- GPUShader *shader = GPU_shader_get_builtin_shader_with_config(shader_id, shader_cfg);
+ GPUShader *shader = GPU_shader_get_builtin_shader_with_config(shader_id, sh_cfg);
GPU_batch_program_set(batch, shader->program, shader->interface);
}