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author | Campbell Barton <ideasman42@gmail.com> | 2019-01-23 05:21:49 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-23 05:34:55 +0300 |
commit | 14d947dcadea7c9debe6c8a078a571eba6cb828c (patch) | |
tree | baed2bc9dd567ab509133cd72984b11fec919f2e /source/blender/gpu/intern/gpu_batch.c | |
parent | c403508e41c67367d1fdd725065951063d5ae7b2 (diff) |
DRW: generalize selecting between regular/clipped shaders
Each engine was doing this on its own.
Move to DRWContextState, use an enum.
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
0 files changed, 0 insertions, 0 deletions