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author | Dalai Felinto <dalai@blender.org> | 2020-08-06 17:44:21 +0300 |
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committer | Dalai Felinto <dalai@blender.org> | 2020-08-06 17:44:21 +0300 |
commit | 56af04d31f6aeab518e7cdc41ea29be73d621948 (patch) | |
tree | f4986ad1fb1384080347c982a974299ddd38c385 /source/blender/gpu/intern/gpu_batch_presets.c | |
parent | 9696239762e7b2eddc28f8cabab395a83ea670cb (diff) | |
parent | bc8168f4a2795d65cbe3afc02e09582d43e337c5 (diff) |
Merge remote-tracking branch 'origin/blender-v2.90-release'
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch_presets.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_batch_presets.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c index d16edab5ac9..7f842d4d508 100644 --- a/source/blender/gpu/intern/gpu_batch_presets.c +++ b/source/blender/gpu/intern/gpu_batch_presets.c @@ -406,4 +406,17 @@ void gpu_batch_presets_exit(void) BLI_mutex_end(&g_presets_3d.mutex); } +/** + * This function only needs to be accessed externally because + * we are drawing UI batches with the DRW old context. + * + * And now we use it for drawing the entire area. + * + * XXX (Clément) - to cleanup in the upcoming 2.91 refactor. + **/ +void GPU_batch_presets_reset() +{ + gpu_batch_presets_reset(); +} + /** \} */ |