diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-10 12:41:22 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-13 15:20:24 +0300 |
commit | 47bfb0f7ad2f70017585fe55a68e49ae09f1150c (patch) | |
tree | 3840e9e93bb3a1cc18735b512356fd4ec86108c8 /source/blender/gpu/intern/gpu_batch_private.hh | |
parent | 9443da6166f58403eab07c7bff9eac55af04f981 (diff) |
GPUBatch: Move allocator to backend
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_batch_private.hh | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_batch_private.hh b/source/blender/gpu/intern/gpu_batch_private.hh index a5a863310a1..a9293a5b206 100644 --- a/source/blender/gpu/intern/gpu_batch_private.hh +++ b/source/blender/gpu/intern/gpu_batch_private.hh @@ -30,4 +30,18 @@ #include "GPU_context.h" #include "GPU_shader_interface.h" +namespace blender { +namespace gpu { + +class Batch : public GPUBatch { + public: + Batch(){}; + virtual ~Batch(){}; + + virtual void draw(int v_first, int v_count, int i_first, int i_count) = 0; +}; + +} // namespace gpu +} // namespace blender + void gpu_batch_remove_interface_ref(GPUBatch *batch, const GPUShaderInterface *interface); |