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author | Clément Foucault <foucault.clem@gmail.com> | 2022-08-30 22:57:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-08-30 23:26:11 +0300 |
commit | 4944167dee90cc66b12766a1da4d33a13abdb2af (patch) | |
tree | f203ca2b6e973fa0543b4bb6b395f2ffbdceeb4a /source/blender/gpu/intern/gpu_batch_private.hh | |
parent | f5ea2a64348ca2c12174bb67faf75916e8e09900 (diff) |
GPUBatch: Add multi_draw_indirect capability and indirect buffer offset
This is for completion and to be used by the new draw manager.
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_batch_private.hh | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_batch_private.hh b/source/blender/gpu/intern/gpu_batch_private.hh index 8ca19884fd7..59646925d68 100644 --- a/source/blender/gpu/intern/gpu_batch_private.hh +++ b/source/blender/gpu/intern/gpu_batch_private.hh @@ -29,7 +29,11 @@ class Batch : public GPUBatch { virtual ~Batch() = default; virtual void draw(int v_first, int v_count, int i_first, int i_count) = 0; - virtual void draw_indirect(GPUStorageBuf *indirect_buf) = 0; + virtual void draw_indirect(GPUStorageBuf *indirect_buf, intptr_t offset) = 0; + virtual void multi_draw_indirect(GPUStorageBuf *indirect_buf, + int count, + intptr_t offset, + intptr_t stride) = 0; /* Convenience casts. */ IndexBuf *elem_() const |