Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntony Riakiotakis <kalast@gmail.com>2015-06-16 22:44:40 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-06-16 22:44:40 +0300
commitaab2da9e651d5f58372ef64ae48c294f2c29c0ad (patch)
tree0356d713feb1156842d3e5a22f11df122aed658e /source/blender/gpu/intern/gpu_buffers.c
parentfbff0e68a4cb43d24f0e034b084307930114908b (diff)
Optimize drawing of outlines as well
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c59
1 files changed, 44 insertions, 15 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index c863e3e8db7..62843f0905f 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -940,33 +940,62 @@ static void GPU_buffer_copy_mcol(DerivedMesh *dm, float *varray_, int *index, in
static void GPU_buffer_copy_edge(DerivedMesh *dm, float *varray_, int *UNUSED(index), int *UNUSED(mat_orig_to_new), void *UNUSED(user))
{
- MEdge *medge;
+ MEdge *medge, *medge_base;
unsigned int *varray = (unsigned int *)varray_;
- int i, totedge, iloose, inorm;
+ int i, totedge, iloose, inorm, iloosehidden, inormhidden;
+ int tot_loose_hidden = 0, tot_loose = 0;
+ int tot_hidden = 0, tot = 0;
- medge = dm->getEdgeArray(dm);
+ medge_base = medge = dm->getEdgeArray(dm);
totedge = dm->getNumEdges(dm);
+ for (i = 0; i < totedge; i++, medge++) {
+ if (medge->flag & ME_EDGEDRAW) {
+ if (medge->flag & ME_LOOSEEDGE) tot_loose++;
+ else tot++;
+ }
+ else {
+ if (medge->flag & ME_LOOSEEDGE) tot_loose_hidden++;
+ else tot_hidden++;
+ }
+ }
+
inorm = 0;
- iloose = totedge - 1;
+ inormhidden = tot;
+ iloose = tot + tot_hidden;
+ iloosehidden = iloose + tot_loose;
+ medge = medge_base;
for (i = 0; i < totedge; i++, medge++) {
- if (medge->flag & ME_LOOSEEDGE) {
- varray[iloose * 2] = dm->drawObject->vert_points[medge->v1].point_index;
- varray[iloose * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
- iloose--;
+ if (medge->flag & ME_EDGEDRAW) {
+ if (medge->flag & ME_LOOSEEDGE) {
+ varray[iloose * 2] = dm->drawObject->vert_points[medge->v1].point_index;
+ varray[iloose * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
+ iloose++;
+ }
+ else {
+ varray[inorm * 2] = dm->drawObject->vert_points[medge->v1].point_index;
+ varray[inorm * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
+ inorm++;
+ }
}
else {
- varray[inorm * 2] = dm->drawObject->vert_points[medge->v1].point_index;
- varray[inorm * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
- inorm++;
+ if (medge->flag & ME_LOOSEEDGE) {
+ varray[iloosehidden * 2] = dm->drawObject->vert_points[medge->v1].point_index;
+ varray[iloosehidden * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
+ iloosehidden++;
+ }
+ else {
+ varray[inormhidden * 2] = dm->drawObject->vert_points[medge->v1].point_index;
+ varray[inormhidden * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
+ inormhidden++;
+ }
}
}
- iloose++;
- dm->drawObject->tot_loose_edge = totedge - iloose;
- dm->drawObject->loose_edge_offset = iloose;
-
+ dm->drawObject->tot_loose_edge_drawn = tot_loose;
+ dm->drawObject->loose_edge_offset = tot + tot_hidden;
+ dm->drawObject->tot_edge_drawn = tot;
}
static void GPU_buffer_copy_uvedge(DerivedMesh *dm, float *varray, int *UNUSED(index), int *UNUSED(mat_orig_to_new), void *UNUSED(user))