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authorCampbell Barton <ideasman42@gmail.com>2013-02-03 14:28:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-02-03 14:28:28 +0400
commit89bda7899d09f0ece87e477eff1290bd134a57cb (patch)
tree95ffe9acdc1e5d5443bf4037a5301416a3c8fadc /source/blender/gpu/intern/gpu_buffers.c
parent2cfe44cc94b42ed21dcb8c61d7b5c0f2cb9c9d68 (diff)
style cleanup & some spelling
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index fedcb58e1a3..5bef7a8ae0b 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -1391,7 +1391,7 @@ void GPU_update_mesh_buffers(GPU_Buffers *buffers, MVert *mvert,
vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
if (vert_data) {
- /* Vertex data is shared if smooth-shaded, but seperate
+ /* Vertex data is shared if smooth-shaded, but separate
copies are made for flat shading because normals
shouldn't be shared. */
if (buffers->smooth) {