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authorCampbell Barton <ideasman42@gmail.com>2017-05-11 00:51:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-11 00:53:03 +0300
commit1e9f922c9e310eda225ca2cb9d72f6b86be0348c (patch)
tree1882680c4fe5e61b096e90dbb9741ba88b854c08 /source/blender/gpu/intern/gpu_buffers.c
parent891159cea064ea83e78e9fb1ccb03bc2517ed62d (diff)
parent722bcb554f9c2bb26c9abde5d8a3a16c5e3075bc (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c33
1 files changed, 15 insertions, 18 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 7a5ed4784d4..707bdf7d829 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -1104,6 +1104,9 @@ void GPU_update_mesh_pbvh_buffers(
copy_v4_v4(buffers->diffuse_color, diffuse_color);
+ uchar diffuse_color_ub[4];
+ rgba_float_to_uchar(diffuse_color_ub, diffuse_color);
+
/* Build VBO */
VERTEXBUFFER_DISCARD_SAFE(buffers->vert_buf);
@@ -1129,16 +1132,16 @@ void GPU_update_mesh_pbvh_buffers(
for (uint i = 0; i < buffers->face_indices_len; i++) {
const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];
for (uint j = 0; j < 3; j++) {
- int v_orig = buffers->mloop[lt->tri[j]].v;
- int v_index = face_vert_indices[i][j];
- uchar color_ub[3];
+ int vidx = face_vert_indices[i][j];
if (vmask) {
- gpu_color_from_mask_copy(vmask[v_orig], diffuse_color, color_ub);
+ int v_index = buffers->mloop[lt->tri[j]].v;
+ uchar color_ub[3];
+ gpu_color_from_mask_copy(vmask[v_index], diffuse_color, color_ub);
+ VertexBuffer_set_attrib(buffers->vert_buf, vbo_id.col, vidx, color_ub);
}
else {
- rgb_float_to_uchar(color_ub, diffuse_color);
+ VertexBuffer_set_attrib(buffers->vert_buf, vbo_id.col, vidx, diffuse_color_ub);
}
- VertexBuffer_set_attrib(buffers->vert_buf, vbo_id.col, v_index, color_ub);
}
}
}
@@ -1156,8 +1159,6 @@ void GPU_update_mesh_pbvh_buffers(
buffers->mloop[lt->tri[2]].v,
};
- float fmask;
-
if (paint_is_face_hidden(lt, mvert, buffers->mloop))
continue;
@@ -1170,10 +1171,13 @@ void GPU_update_mesh_pbvh_buffers(
mpoly_prev = lt->poly;
}
+ uchar color_ub[3];
if (vmask) {
- fmask = (vmask[vtri[0]] +
- vmask[vtri[1]] +
- vmask[vtri[2]]) / 3.0f;
+ float fmask = (vmask[vtri[0]] + vmask[vtri[1]] + vmask[vtri[2]]) / 3.0f;
+ gpu_color_from_mask_copy(fmask, diffuse_color, color_ub);
+ }
+ else {
+ copy_v3_v3_uchar(color_ub, diffuse_color_ub);
}
for (uint j = 0; j < 3; j++) {
@@ -1181,13 +1185,6 @@ void GPU_update_mesh_pbvh_buffers(
VertexBuffer_set_attrib(buffers->vert_buf, vbo_id.pos, vbo_index, v->co);
VertexBuffer_set_attrib(buffers->vert_buf, vbo_id.nor, vbo_index, no);
-
- uchar color_ub[3]; \
- if (vmask)
- gpu_color_from_mask_copy(fmask, diffuse_color, color_ub);
- else
- rgb_float_to_uchar(color_ub, diffuse_color);
-
VertexBuffer_set_attrib(buffers->vert_buf, vbo_id.col, vbo_index, color_ub);
vbo_index++;