Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-28 20:15:06 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-29 17:22:09 +0300
commit0ffb96f701176fe5b3eb03bd90414ed7fd4502cf (patch)
treed835a45e1d34f1af3cea9898f508ba3691f61ab2 /source/blender/gpu/intern/gpu_buffers.c
parent9b0fd5ef2ae0b2748e505b8bef29c6e25f58efe2 (diff)
Sculpt: minor optimizations for GPU draw buffer filling
Ref T70295
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c61
1 files changed, 35 insertions, 26 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index cf9a8142530..ce88b57420e 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -194,8 +194,8 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
const int (*face_vert_indices)[3],
const int update_flags)
{
- const bool show_mask = (update_flags & GPU_PBVH_BUFFERS_SHOW_MASK) != 0;
- const bool show_vcol = (update_flags & GPU_PBVH_BUFFERS_SHOW_VCOL) != 0;
+ const bool show_mask = vmask && (update_flags & GPU_PBVH_BUFFERS_SHOW_MASK) != 0;
+ const bool show_vcol = vcol && (update_flags & GPU_PBVH_BUFFERS_SHOW_VCOL) != 0;
bool empty_mask = true;
{
@@ -203,30 +203,38 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
/* Build VBO */
if (gpu_pbvh_vert_buf_data_set(buffers, totelem)) {
+ GPUVertBufRaw pos_step = {0};
+ GPUVertBufRaw nor_step = {0};
+ GPUVertBufRaw msk_step = {0};
+ GPUVertBufRaw col_step = {0};
+
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.pos, &pos_step);
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.nor, &nor_step);
+ if (show_mask) {
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.msk, &msk_step);
+ }
+ if (show_vcol) {
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.col, &col_step);
+ }
+
/* Vertex data is shared if smooth-shaded, but separate
* copies are made for flat shading because normals
* shouldn't be shared. */
if (buffers->smooth) {
for (uint i = 0; i < totvert; i++) {
- const MVert *v = &mvert[vert_indices[i]];
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.pos, i, v->co);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, i, v->no);
- }
-
- if (vmask && show_mask) {
- for (uint i = 0; i < buffers->face_indices_len; i++) {
- const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];
- for (uint j = 0; j < 3; j++) {
- int vidx = face_vert_indices[i][j];
- int v_index = buffers->mloop[lt->tri[j]].v;
- float fmask = vmask[v_index];
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vidx, &fmask);
- empty_mask = empty_mask && (fmask == 0.0f);
- }
+ const int vidx = vert_indices[i];
+ const MVert *v = &mvert[vidx];
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), v->co);
+ copy_v3_v3_short(GPU_vertbuf_raw_step(&nor_step), v->no);
+
+ if (show_mask) {
+ float mask = vmask[vidx];
+ *(float *)GPU_vertbuf_raw_step(&msk_step) = mask;
+ empty_mask = empty_mask && (mask == 0.0f);
}
}
- if (vcol && show_vcol) {
+ if (show_vcol) {
for (uint i = 0; i < buffers->face_indices_len; i++) {
const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];
for (int j = 0; j < 3; j++) {
@@ -266,27 +274,28 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
}
float fmask = 0.0f;
- if (vmask && show_mask) {
+ if (show_mask) {
fmask = (vmask[vtri[0]] + vmask[vtri[1]] + vmask[vtri[2]]) / 3.0f;
}
for (uint j = 0; j < 3; j++) {
const MVert *v = &mvert[vtri[j]];
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.pos, vbo_index, v->co);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, vbo_index, no);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vbo_index, &fmask);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), v->co);
+ copy_v3_v3_short(GPU_vertbuf_raw_step(&nor_step), v->no);
+ if (show_mask) {
+ *(float *)GPU_vertbuf_raw_step(&msk_step) = fmask;
+ empty_mask = empty_mask && (fmask == 0.0f);
+ }
- if (vcol && show_vcol) {
+ if (show_vcol) {
const uint loop_index = lt->tri[j];
const uchar *elem = &vcol[loop_index].r;
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index, elem);
+ memcpy(GPU_vertbuf_raw_step(&col_step), elem, sizeof(uchar) * 4);
}
vbo_index++;
}
-
- empty_mask = empty_mask && (fmask == 0.0f);
}
}