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author | Jeroen Bakker <jeroen@blender.org> | 2021-01-04 13:41:54 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-01-04 14:19:51 +0300 |
commit | a3fcbb54f4b0dac7f9104d5f45c8540e9764e46d (patch) | |
tree | 8ee6b349055ebfdee6e296d02555d0276599868b /source/blender/gpu/intern/gpu_capabilities.cc | |
parent | 02d1f1482a5e225bbb8195c04eaece1514aa97d1 (diff) |
GPU: Add HQ normals workaround.
This change makes it possible for platforms to only support high quality
normal rendering. This is part of {T82856} where current AMD drivers
running on the polaris architecture does not support the low quality
setting due to a driver bug.
In a next commit the work around will be enabled.
Diffstat (limited to 'source/blender/gpu/intern/gpu_capabilities.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_capabilities.cc | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_capabilities.cc b/source/blender/gpu/intern/gpu_capabilities.cc index 63e29654e1c..1d2b0e5c7a8 100644 --- a/source/blender/gpu/intern/gpu_capabilities.cc +++ b/source/blender/gpu/intern/gpu_capabilities.cc @@ -102,6 +102,11 @@ bool GPU_crappy_amd_driver(void) return GCaps.broken_amd_driver; } +bool GPU_use_hq_normals_workaround(void) +{ + return GCaps.use_hq_normals_workaround; +} + bool GPU_shader_image_load_store_support(void) { return GCaps.shader_image_load_store_support; |