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authorJeroen Bakker <jeroen@blender.org>2021-01-04 13:41:54 +0300
committerJeroen Bakker <jeroen@blender.org>2021-01-04 14:19:51 +0300
commita3fcbb54f4b0dac7f9104d5f45c8540e9764e46d (patch)
tree8ee6b349055ebfdee6e296d02555d0276599868b /source/blender/gpu/intern/gpu_capabilities_private.hh
parent02d1f1482a5e225bbb8195c04eaece1514aa97d1 (diff)
GPU: Add HQ normals workaround.
This change makes it possible for platforms to only support high quality normal rendering. This is part of {T82856} where current AMD drivers running on the polaris architecture does not support the low quality setting due to a driver bug. In a next commit the work around will be enabled.
Diffstat (limited to 'source/blender/gpu/intern/gpu_capabilities_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_capabilities_private.hh1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_capabilities_private.hh b/source/blender/gpu/intern/gpu_capabilities_private.hh
index 3c758c4ac4a..2b3292749f8 100644
--- a/source/blender/gpu/intern/gpu_capabilities_private.hh
+++ b/source/blender/gpu/intern/gpu_capabilities_private.hh
@@ -48,6 +48,7 @@ struct GPUCapabilities {
bool depth_blitting_workaround = false;
bool use_main_context_workaround = false;
bool broken_amd_driver = false;
+ bool use_hq_normals_workaround = false;
/* Vulkan related workarounds. */
};