diff options
author | Alexander Romanov <a.romanov@blend4web.com> | 2015-07-14 19:48:54 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-07-14 19:52:29 +0300 |
commit | 38940662e540743a6a8da287390a02a9f3f76f6d (patch) | |
tree | f29f438c5365e2ea2699853ef9510ee676273dc7 /source/blender/gpu/intern/gpu_codegen.c | |
parent | 107e34407d0ae4120cc7a12fdb208986a0b47d8e (diff) |
Particle Info node support for GLSL mode and the internal render.
With this patch "Particle Info" node from Cycles works in GLSL and BI
Alexander (Blend4Web Team)
Reviewers: psy-fi
Note: moved particle info to object render instance instead of
shadeinput during review - Antony.
Differential Revision: https://developer.blender.org/D1313
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 944011879b5..335342c7123 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -387,6 +387,14 @@ const char *GPU_builtin_name(GPUBuiltin builtin) return "unfobautobumpscale"; else if (builtin == GPU_CAMERA_TEXCO_FACTORS) return "unfcameratexfactors"; + else if (builtin == GPU_PARTICLE_SCALAR_PROPS) + return "unfparticlescalarprops"; + else if (builtin == GPU_PARTICLE_LOCATION) + return "unfparticleco"; + else if (builtin == GPU_PARTICLE_VELOCITY) + return "unfparticlevel"; + else if (builtin == GPU_PARTICLE_ANG_VELOCITY) + return "unfparticleangvel"; else return ""; } |