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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-11-25 02:16:48 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-11-25 22:31:46 +0300 |
commit | d4ad89c1eeb306b4e0d85d9c5d04656b47e4b5bf (patch) | |
tree | 9c3b20cddeb5a28b8d1f52dd36b1bc9ad1378938 /source/blender/gpu/intern/gpu_codegen.c | |
parent | d2a822fe07eb845180d8b51f8b4c45e51ee5075b (diff) |
Fix OpenSubdiv geometry shader error on Linux / AMD.
Differential Revision: https://developer.blender.org/D1638
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index d479415556e..c7f77011197 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -829,10 +829,11 @@ static char *code_generate_geometry(ListBase *nodes, bool use_opensubdiv) for (input = node->inputs.first; input; input = input->next) { if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) { if (input->attribtype == CD_MTFACE) { - BLI_dynstr_appendf(ds, "%s %s var%d;\n", + BLI_dynstr_appendf(ds, "%s %s var%d%s;\n", GLEW_VERSION_3_0 ? "in" : "varying", GPU_DATATYPE_STR[input->type], - input->attribid); + input->attribid, + GLEW_VERSION_3_0 ? "[]" : ""); BLI_dynstr_appendf(ds, "uniform int fvar%d_offset;\n", input->attribid); } |