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authorClément Foucault <foucault.clem@gmail.com>2020-08-21 00:09:37 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-21 15:16:42 +0300
commit7edd8a7738481b3d4f0720a173dca2a1853996d6 (patch)
tree4b507b4535c0fbe84fc25a21ddf2db55476b1b9b /source/blender/gpu/intern/gpu_codegen.c
parent4f0a749489af9de9b2ec0b5768d6e10898885a17 (diff)
GPUUniformBuf: Rename struct and change API a bit
This follows the GPU module naming of other buffers. We pass name to distinguish each GPUUniformBuf in debug mode. Also remove DRW_uniform_buffer interface.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index b051d4fe59a..1629584e841 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -43,7 +43,7 @@
#include "GPU_extensions.h"
#include "GPU_material.h"
#include "GPU_shader.h"
-#include "GPU_uniformbuffer.h"
+#include "GPU_uniform_buffer.h"
#include "GPU_vertex_format.h"
#include "BLI_sys_types.h" /* for intptr_t support */