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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-13 20:24:17 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-13 20:26:52 +0300
commit711a50c5ea4de65be1512a1dbfa82b83ef993f56 (patch)
treec068e22657942f7a9cb8777e74a46ff54a111f5d /source/blender/gpu/intern/gpu_codegen.c
parenta3c630aebb34e88de3a4820a0bb0f4359e13570d (diff)
parent4d58fac1b4ddcf424d78ee96b404445e8ccc6527 (diff)
Merge branch 'master' into blender2.8
This includes making Eevee match Cycles behavior of inserting an emission node when linking colors to closures.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c17
1 files changed, 14 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 0dd9d1f0908..c1e1077e14c 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -416,15 +416,26 @@ static void codegen_convert_datatype(DynStr *ds, int from, int to, const char *t
else if (from == GPU_FLOAT)
BLI_dynstr_appendf(ds, "vec3(%s, %s, %s)", name, name, name);
}
- else {
+ else if (to == GPU_VEC4) {
if (from == GPU_VEC3)
BLI_dynstr_appendf(ds, "vec4(%s, 1.0)", name);
else if (from == GPU_VEC2)
BLI_dynstr_appendf(ds, "vec4(%s.r, %s.r, %s.r, %s.g)", name, name, name, name);
else if (from == GPU_FLOAT)
BLI_dynstr_appendf(ds, "vec4(%s, %s, %s, 1.0)", name, name, name);
- else /* can happen with closure */
- BLI_dynstr_append(ds, name);
+ }
+ else if (to == GPU_CLOSURE) {
+ if (from == GPU_VEC4)
+ BLI_dynstr_appendf(ds, "closure_emission(%s.rgb)", name);
+ else if (from == GPU_VEC3)
+ BLI_dynstr_appendf(ds, "closure_emission(%s.rgb)", name);
+ else if (from == GPU_VEC2)
+ BLI_dynstr_appendf(ds, "closure_emission(%s.rrr)", name);
+ else if (from == GPU_FLOAT)
+ BLI_dynstr_appendf(ds, "closure_emission(vec3(%s, %s, %s))", name, name, name);
+ }
+ else {
+ BLI_dynstr_append(ds, name);
}
}