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authorCampbell Barton <ideasman42@gmail.com>2011-02-13 17:16:36 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-13 17:16:36 +0300
commit4124804b4e67c7a1d15abaac220d08497e37d34a (patch)
treeaf2825d24495aab4bcb061013c6d5ad482eba035 /source/blender/gpu/intern/gpu_codegen.c
parent63cc6b44e74d8538a4ba9b4f29929914d627d8f5 (diff)
many functions in blender are not marked static but should be.
most local modifier,GPU,ImBuf and Interface functions are now static. also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 9f0bbda91bb..8fc96b34933 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -766,7 +766,7 @@ GPUShader *GPU_pass_shader(GPUPass *pass)
return pass->shader;
}
-void GPU_nodes_extract_dynamic_inputs(GPUPass *pass, ListBase *nodes)
+static void GPU_nodes_extract_dynamic_inputs(GPUPass *pass, ListBase *nodes)
{
GPUShader *shader = pass->shader;
GPUNode *node;
@@ -882,7 +882,7 @@ void GPU_pass_unbind(GPUPass *pass)
/* Node Link Functions */
-GPUNodeLink *GPU_node_link_create(int type)
+static GPUNodeLink *GPU_node_link_create(int type)
{
GPUNodeLink *link = MEM_callocN(sizeof(GPUNodeLink), "GPUNodeLink");
link->type = type;
@@ -891,7 +891,7 @@ GPUNodeLink *GPU_node_link_create(int type)
return link;
}
-void GPU_node_link_free(GPUNodeLink *link)
+static void GPU_node_link_free(GPUNodeLink *link)
{
link->users--;
@@ -907,7 +907,7 @@ void GPU_node_link_free(GPUNodeLink *link)
/* Node Functions */
-GPUNode *GPU_node_begin(const char *name)
+static GPUNode *GPU_node_begin(const char *name)
{
GPUNode *node = MEM_callocN(sizeof(GPUNode), "GPUNode");
@@ -916,7 +916,7 @@ GPUNode *GPU_node_begin(const char *name)
return node;
}
-void GPU_node_end(GPUNode *UNUSED(node))
+static void GPU_node_end(GPUNode *UNUSED(node))
{
/* empty */
}
@@ -1055,7 +1055,7 @@ static void GPU_node_output(GPUNode *node, int type, const char *UNUSED(name), G
BLI_addtail(&node->outputs, output);
}
-void GPU_inputs_free(ListBase *inputs)
+static void GPU_inputs_free(ListBase *inputs)
{
GPUInput *input;
@@ -1069,7 +1069,7 @@ void GPU_inputs_free(ListBase *inputs)
BLI_freelistN(inputs);
}
-void GPU_node_free(GPUNode *node)
+static void GPU_node_free(GPUNode *node)
{
GPUOutput *output;
@@ -1085,7 +1085,7 @@ void GPU_node_free(GPUNode *node)
MEM_freeN(node);
}
-void GPU_nodes_free(ListBase *nodes)
+static void GPU_nodes_free(ListBase *nodes)
{
GPUNode *node;
@@ -1098,7 +1098,7 @@ void GPU_nodes_free(ListBase *nodes)
/* vertex attributes */
-void gpu_nodes_get_vertex_attributes(ListBase *nodes, GPUVertexAttribs *attribs)
+static void gpu_nodes_get_vertex_attributes(ListBase *nodes, GPUVertexAttribs *attribs)
{
GPUNode *node;
GPUInput *input;
@@ -1134,7 +1134,7 @@ void gpu_nodes_get_vertex_attributes(ListBase *nodes, GPUVertexAttribs *attribs)
}
}
-void gpu_nodes_get_builtin_flag(ListBase *nodes, int *builtin)
+static void gpu_nodes_get_builtin_flag(ListBase *nodes, int *builtin)
{
GPUNode *node;
GPUInput *input;
@@ -1352,7 +1352,7 @@ int GPU_link_changed(GPUNodeLink *link)
/* Pass create/free */
-void gpu_nodes_tag(GPUNodeLink *link)
+static void gpu_nodes_tag(GPUNodeLink *link)
{
GPUNode *node;
GPUInput *input;
@@ -1370,7 +1370,7 @@ void gpu_nodes_tag(GPUNodeLink *link)
gpu_nodes_tag(input->link);
}
-void gpu_nodes_prune(ListBase *nodes, GPUNodeLink *outlink)
+static void gpu_nodes_prune(ListBase *nodes, GPUNodeLink *outlink)
{
GPUNode *node, *next;