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authorCampbell Barton <ideasman42@gmail.com>2011-03-07 02:12:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-03-07 02:12:12 +0300
commit627c764e3cdd7ce67d9640e5a0c5280953c3728d (patch)
treec810fa3ad6ba8f998b106db02a71879c6d14394a /source/blender/gpu/intern/gpu_codegen.c
parentf1e0ef1d1281cc63d092a144ddbe3b1140104cd5 (diff)
bug [#26329] Project Paint not working
we cant ensure that a requested buffer can be allocated so report opengl errors when failing to allocate the buffer (rather then printing to console). this is common enough and generic error isn't too helpful to users.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index fad65a95a49..470b99de00b 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -983,11 +983,11 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, int type)
input->textype = type;
if (type == GPU_TEX1D) {
- input->tex = GPU_texture_create_1D(link->texturesize, link->ptr1);
+ input->tex = GPU_texture_create_1D(link->texturesize, link->ptr1, NULL);
input->textarget = GL_TEXTURE_1D;
}
else {
- input->tex = GPU_texture_create_2D(link->texturesize, link->texturesize, link->ptr2);
+ input->tex = GPU_texture_create_2D(link->texturesize, link->texturesize, link->ptr2, NULL);
input->textarget = GL_TEXTURE_2D;
}