diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-25 19:25:28 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-25 19:25:28 +0400 |
commit | 85d9ba5cbb8d98acd13fd8fe294db00af5d3bdae (patch) | |
tree | 8d8d22578034d0123ab655a329b7f4dfd5e962e6 /source/blender/gpu/intern/gpu_codegen.c | |
parent | e0a4ca00ac289152b5b9dd125cad514d2cd7bbdd (diff) |
Fix issue after commit 50282: float texture painting non-color data textures did
not do correct partial updates, now it remembers if the opengl texture is a
non-color data texture or not and takes that into account for the update.
Also includes some renaming ncd => is_data for consistency with color space
terminology used elsewhere.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 25990e8fc6e..b90e67ac838 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -761,7 +761,7 @@ void GPU_pass_bind(GPUPass *pass, double time, int mipmap) /* now bind the textures */ for (input=inputs->first; input; input=input->next) { if (input->ima) - input->tex = GPU_texture_from_blender(input->ima, input->iuser, input->imagencd, time, mipmap); + input->tex = GPU_texture_from_blender(input->ima, input->iuser, input->image_isdata, time, mipmap); if (input->tex && input->bindtex) { GPU_texture_bind(input->tex, input->texid); @@ -917,7 +917,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, int type) input->ima = link->ptr1; input->iuser = link->ptr2; - input->imagencd = link->imagencd; + input->image_isdata = link->image_isdata; input->textarget = GL_TEXTURE_2D; input->textype = GPU_TEX2D; MEM_freeN(link); @@ -1110,14 +1110,14 @@ GPUNodeLink *GPU_dynamic_uniform(float *num, int dynamictype, void *data) return link; } -GPUNodeLink *GPU_image(Image *ima, ImageUser *iuser, int ncd) +GPUNodeLink *GPU_image(Image *ima, ImageUser *iuser, int isdata) { GPUNodeLink *link = GPU_node_link_create(0); link->image= 1; link->ptr1= ima; link->ptr2= iuser; - link->imagencd= ncd; + link->image_isdata= isdata; return link; } |