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authorCampbell Barton <ideasman42@gmail.com>2012-05-24 20:35:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-24 20:35:45 +0400
commitda710b3e14e75db10f336009a9d32c187c632042 (patch)
tree3ac65c1d9ff16e7135033093612f5ae991f74a48 /source/blender/gpu/intern/gpu_codegen.c
parentda67c969b38d748049ddd118a21fa046241739fe (diff)
style cleanup: brace placement/newlines
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 6a2c3eee7a5..a88a075383d 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -387,7 +387,8 @@ static void codegen_set_unique_ids(ListBase *nodes)
/* set texid used for settings texture slot with multitexture */
if (codegen_input_has_texture(input) &&
- ((input->source == GPU_SOURCE_TEX) || (input->source == GPU_SOURCE_TEX_PIXEL))) {
+ ((input->source == GPU_SOURCE_TEX) || (input->source == GPU_SOURCE_TEX_PIXEL)))
+ {
if (input->link) {
/* input is texture from buffer, assign only one texid per
* buffer to avoid sampling the same texture twice */