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author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 18:45:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:08 +0300 |
commit | c5862e0a06b75767fd863673c54aab54f27d1872 (patch) | |
tree | 859b364533455278eb73fb39e3ebf33996d250cc /source/blender/gpu/intern/gpu_codegen.c | |
parent | 024d40b504e4dc2a23824021bdcfe772a1f5f670 (diff) |
Cleanup: comments (long lines) in gpu
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 242544ec07f..43211fe0969 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -824,7 +824,8 @@ static char *code_generate_fragment(GPUMaterial *material, BLI_dynstr_append(ds, "}\n"); - /* XXX This cannot go into gpu_shader_material.glsl because main() would be parsed and generate error */ + /* XXX This cannot go into gpu_shader_material.glsl because main() + * would be parsed and generate error */ /* Old glsl mode compat. */ BLI_dynstr_append(ds, "#ifndef NODETREE_EXEC\n"); BLI_dynstr_append(ds, "out vec4 fragColor;\n"); |