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authorCampbell Barton <campbell@blender.org>2022-04-28 07:03:47 +0300
committerCampbell Barton <campbell@blender.org>2022-04-28 07:03:47 +0300
commiteb4b79c5562ad6cd13b45c2e69a7b95628853e17 (patch)
tree2a57c63f2eee49d458a18b100b5555709acfcd30 /source/blender/gpu/intern/gpu_codegen.cc
parent9e2d80c49ec0c0160597d1c7707082a662bdea69 (diff)
Cleanup: unbalanced doxy sections, add some sections
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.cc')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.cc b/source/blender/gpu/intern/gpu_codegen.cc
index b8573f88d0c..2e7c95974ab 100644
--- a/source/blender/gpu/intern/gpu_codegen.cc
+++ b/source/blender/gpu/intern/gpu_codegen.cc
@@ -92,7 +92,7 @@ struct GPUPass {
* Internal shader cache: This prevent the shader recompilation / stall when
* using undo/redo AND also allows for GPUPass reuse if the Shader code is the
* same for 2 different Materials. Unused GPUPasses are free by Garbage collection.
- */
+ * \{ */
/* Only use one linklist that contains the GPUPasses grouped by hash. */
static GPUPass *pass_cache = nullptr;
@@ -793,4 +793,4 @@ void gpu_codegen_exit(void)
GPU_shader_free_builtin_shaders();
}
-/** \} */ \ No newline at end of file
+/** \} */