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author | Clément Foucault <foucault.clem@gmail.com> | 2018-08-02 19:31:38 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-08-02 19:33:49 +0300 |
commit | 8f6ff3adfae7b7f14e0bab293efd0c8231982c89 (patch) | |
tree | d37d2abd17a8b324cc5bbc6a1c73cb5c81a4aa3d /source/blender/gpu/intern/gpu_codegen.h | |
parent | 3578212e462d2a67f49d64ce5fb64df43200654f (diff) |
GPUShader: Add name for debugging & identifying shaders.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.h')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h index 278843fc948..4af87c6a226 100644 --- a/source/blender/gpu/intern/gpu_codegen.h +++ b/source/blender/gpu/intern/gpu_codegen.h @@ -184,7 +184,7 @@ void GPU_nodes_extract_dynamic_inputs(struct GPUShader *shader, ListBase *inputs void GPU_nodes_get_vertex_attributes(ListBase *nodes, struct GPUVertexAttribs *attribs); void GPU_nodes_prune(ListBase *nodes, struct GPUNodeLink *outlink); -void GPU_pass_compile(GPUPass *pass); +void GPU_pass_compile(GPUPass *pass, const char *shname); void GPU_pass_release(GPUPass *pass); void GPU_pass_free_nodes(ListBase *nodes); |