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authorMitchell Stokes <mogurijin@gmail.com>2011-12-23 11:10:01 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-12-23 11:10:01 +0400
commitac498a6b64ea2f034aa0177894fb25d0401e327b (patch)
tree6329247e9ec72875eab97d1d5ca87b74bbea6c50 /source/blender/gpu/intern/gpu_codegen.h
parentb59d8c6ba35e43879437e197210bd3900eb56fc9 (diff)
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.h')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h
index f52b5bb627e..85bf65232c1 100644
--- a/source/blender/gpu/intern/gpu_codegen.h
+++ b/source/blender/gpu/intern/gpu_codegen.h
@@ -178,6 +178,9 @@ void GPU_pass_unbind(GPUPass *pass);
void GPU_pass_free(GPUPass *pass);
+void GPU_codegen_init(void);
+void GPU_codegen_exit(void);
+
/* Material calls */
const char *GPU_builtin_name(GPUBuiltin builtin);