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author | Clément Foucault <foucault.clem@gmail.com> | 2018-08-13 16:30:29 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-08-14 00:01:18 +0300 |
commit | 77b39bbaa0c796b936f8691c1431f467d4f39981 (patch) | |
tree | 7ca96767ca82b7138eb58577ddd811b7aaac7a9f /source/blender/gpu/intern/gpu_codegen.h | |
parent | 822de6e9e1b87e2ed3571e7166281fa622c28c02 (diff) |
Cleanup: Rename GPU_* functions to make more sense
* Remove GPU_link_changed which is unused.
* Remove all GPU link function that are not used anymore.
* GPU_uniform_buffer is now GPU_uniform.
* GPU_texture_ramp is now GPU_color_band.
* GPU_uniform is now GPU_constant.
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.h')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h index 77e6e5cf4ef..21dcaf6b591 100644 --- a/source/blender/gpu/intern/gpu_codegen.h +++ b/source/blender/gpu/intern/gpu_codegen.h @@ -198,6 +198,5 @@ void gpu_codegen_exit(void); const char *GPU_builtin_name(GPUBuiltin builtin); void gpu_material_add_node(struct GPUMaterial *material, struct GPUNode *node); struct GPUTexture **gpu_material_ramp_texture_row_set(GPUMaterial *mat, int size, float *pixels, float *row); -int GPU_link_changed(struct GPUNodeLink *link); #endif |