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authorClément Foucault <foucault.clem@gmail.com>2020-08-16 21:56:39 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commitf30df15edc0b5bfce98809cfa8c2ca96cfe03e97 (patch)
tree3b5fb309ed8a39e64a576cc6631d2866ca5318ac /source/blender/gpu/intern/gpu_context.cc
parent298329554a5a0ae40bc4a64ca9c1490d22edc947 (diff)
GPUState: Make use of GPUStateStack class
This isolate most GL calls to the GL backend. Still a few remains.
Diffstat (limited to 'source/blender/gpu/intern/gpu_context.cc')
-rw-r--r--source/blender/gpu/intern/gpu_context.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_context.cc b/source/blender/gpu/intern/gpu_context.cc
index e04631910c1..da12a58ba87 100644
--- a/source/blender/gpu/intern/gpu_context.cc
+++ b/source/blender/gpu/intern/gpu_context.cc
@@ -70,6 +70,7 @@ GPUContext::GPUContext()
GPUContext::~GPUContext()
{
GPU_matrix_state_discard(matrix_state);
+ delete state_stack;
}
bool GPUContext::is_active_on_thread(void)