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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 21:56:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | f30df15edc0b5bfce98809cfa8c2ca96cfe03e97 (patch) | |
tree | 3b5fb309ed8a39e64a576cc6631d2866ca5318ac /source/blender/gpu/intern/gpu_context.cc | |
parent | 298329554a5a0ae40bc4a64ca9c1490d22edc947 (diff) |
GPUState: Make use of GPUStateStack class
This isolate most GL calls to the GL backend. Still a few remains.
Diffstat (limited to 'source/blender/gpu/intern/gpu_context.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_context.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_context.cc b/source/blender/gpu/intern/gpu_context.cc index e04631910c1..da12a58ba87 100644 --- a/source/blender/gpu/intern/gpu_context.cc +++ b/source/blender/gpu/intern/gpu_context.cc @@ -70,6 +70,7 @@ GPUContext::GPUContext() GPUContext::~GPUContext() { GPU_matrix_state_discard(matrix_state); + delete state_stack; } bool GPUContext::is_active_on_thread(void) |