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authorClément Foucault <foucault.clem@gmail.com>2020-08-17 01:34:06 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commit482a51aabf596ca1f279ab3b7cb3170c867b4a42 (patch)
tree67a240114877d3b01f9aba3e0d33cf0c7364ba88 /source/blender/gpu/intern/gpu_context_private.hh
parentd10f000322914edf83ace36ee2abb2479c2b533b (diff)
Cleanup: GPUState: Remove stack from the state manager and rename it
Diffstat (limited to 'source/blender/gpu/intern/gpu_context_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_context_private.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_context_private.hh b/source/blender/gpu/intern/gpu_context_private.hh
index 04785187e8b..b774d6b0995 100644
--- a/source/blender/gpu/intern/gpu_context_private.hh
+++ b/source/blender/gpu/intern/gpu_context_private.hh
@@ -46,7 +46,7 @@ struct GPUContext {
GPUShader *shader = NULL;
GPUFrameBuffer *current_fbo = NULL;
GPUMatrixState *matrix_state = NULL;
- blender::gpu::GPUStateStack *state_stack = NULL;
+ blender::gpu::GPUStateManager *state_manager = NULL;
protected:
/** Thread on which this context is active. */