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authorMike Erwin <significant.bit@gmail.com>2017-03-21 23:08:14 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-21 23:11:55 +0300
commit3bd831d1d61634e533227bccc04a46574289b774 (patch)
treed13653a64c6a9e514653d08ada6b642b79281e6d /source/blender/gpu/intern/gpu_draw.c
parent7870bde275a23b78198dc9d943e8dfe7a05a8b01 (diff)
OpenGL: convert to new matrix API (part 4)
Part of T49450, fixes a Push/Pop mismatch from part yesterday's 3.
Diffstat (limited to 'source/blender/gpu/intern/gpu_draw.c')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index d02759160e2..9e9cd4df9c2 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -138,7 +138,7 @@ void GPU_render_text(
else if (!col)
glColor3f(1.0f, 1.0f, 1.0f);
- glPushMatrix();
+ gpuPushMatrix();
/* get the tab width */
ImBuf *first_ibuf = BKE_image_get_first_ibuf(ima);