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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-16 12:51:25 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-16 12:51:25 +0300 |
commit | fced0f043786bf54fa1e2bc4a78c91883fee8ed8 (patch) | |
tree | b443face5eacb39be77b11c2b40735a528339118 /source/blender/gpu/intern/gpu_draw.c | |
parent | e693918d40741b0839cea84d2e0c386cc262e0c3 (diff) |
Cycles: Don't advertise BVH8 being supported on 32bit platforms
The kernel does not use AVX2 vectorization, and trying to use BVH8 was
leading to an empty scenes.
Fixes T64624: Ctest : Win32 + AVX2 fails virtually all cycles tests
Diffstat (limited to 'source/blender/gpu/intern/gpu_draw.c')
0 files changed, 0 insertions, 0 deletions