diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-24 16:13:13 +0400 |
---|---|---|
committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-24 16:13:13 +0400 |
commit | 385c72f5f26ae9c86bf40c127c44216ceea0e6c1 (patch) | |
tree | 6c0432578abee5437adc94e96b5a91c593b866b4 /source/blender/gpu/intern/gpu_draw.c | |
parent | 5841d1c8145ba50addeb17fa0231705d949d8b3d (diff) | |
parent | b5ce1b1a23a3befbcc4cd3c67a5ec6a76d77aa5a (diff) |
Merged changes in the trunk up to revision 55546.
Conflicts resolved:
source/blenderplayer/bad_level_call_stubs/SConscript
Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899
to make it easier to merge trunk changes.
Diffstat (limited to 'source/blender/gpu/intern/gpu_draw.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index e153651caca..33402426b62 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -439,7 +439,7 @@ static void gpu_verify_reflection(Image *ima) } } -int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int mipmap, int is_data) +int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int mipmap, bool is_data) { ImBuf *ibuf = NULL; unsigned int *bind = NULL; @@ -1275,7 +1275,7 @@ static Material *gpu_active_node_material(Material *ma) return ma; } -void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, Object *ob, int glsl, int *do_alpha_after) +void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, Object *ob, bool glsl, bool *do_alpha_after) { Material *ma; GPUMaterial *gpumat; @@ -1308,7 +1308,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O GMS.use_alpha_pass = (do_alpha_after != NULL); GMS.is_alpha_pass = (v3d->transp != FALSE); if (GMS.use_alpha_pass) - *do_alpha_after = FALSE; + *do_alpha_after = false; if (GMS.totmat > FIXEDMAT) { GMS.matbuf= MEM_callocN(sizeof(GPUMaterialFixed)*GMS.totmat, "GMS.matbuf"); @@ -1381,7 +1381,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O * drawn in a second alpha pass for improved blending */ if (do_alpha_after && !GMS.is_alpha_pass) if (ELEM3(alphablend, GPU_BLEND_ALPHA, GPU_BLEND_ADD, GPU_BLEND_ALPHA_SORT)) - *do_alpha_after = TRUE; + *do_alpha_after = true; GMS.alphablend[a]= alphablend; } |