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authorClément Foucault <foucault.clem@gmail.com>2019-09-29 02:19:45 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-09-29 02:19:45 +0300
commit44d042094e21b519b38a3d78761b64bb5ceeb350 (patch)
tree0caf00eff5dcb3b5041d4f7d65c9690ce640c714 /source/blender/gpu/intern/gpu_extensions.c
parent2c7365aec7d8fc4b8b1ab748887d43e8076d899f (diff)
GPU: Workaround for broken node links on NVidia drivers
Related to T70011 and T70008
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7b6759c44bf..d3259b93b5c 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -355,6 +355,15 @@ void gpu_extensions_init(void)
GG.glew_arb_base_instance_is_supported = GLEW_ARB_base_instance;
gpu_detect_mip_render_workaround();
+ /* XXX TODO a nasty nvidia driver bug on GTX & RTX 10X0 / 20X0 is breaking instancing when using
+ * indirect drawcall. (see T70011) */
+ if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ if (strstr(renderer, "RTX 10") || strstr(renderer, "RTX 20") || strstr(renderer, "GTX 10") ||
+ strstr(renderer, "GTX 20")) {
+ GG.glew_arb_base_instance_is_supported = false;
+ }
+ }
+
if (G.debug & G_DEBUG_GPU_FORCE_WORKAROUNDS) {
printf("\n");
printf("GPU: Bypassing workaround detection.\n");