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author | Sebastian Parborg <darkdefende@gmail.com> | 2019-07-15 11:46:36 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2019-07-15 11:47:49 +0300 |
commit | 8fa50b522a10a3d8f2546d79410cfed35660e835 (patch) | |
tree | a719b8d8e1412a8990757b4a0f5a8bbc039a21f6 /source/blender/gpu/intern/gpu_extensions.c | |
parent | bb165d6df10dcee953b55a52e169e5b9e6bac78e (diff) |
Fix T66587: Can't bake second dynamic paint canvas to image sequence
The issue was the the copy data function didn't copy the active canvas number.
So it would always be 0 and thus use the first canvas when trying to bake.
Also fix not copying unused type data (unused canvas/brush settings).
Reviewed By: Brecht
Differential Revision: http://developer.blender.org/D5220
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
0 files changed, 0 insertions, 0 deletions