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authorClément Foucault <foucault.clem@gmail.com>2019-12-05 14:02:24 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-12-05 14:02:24 +0300
commite2806b7429c7d001687ae42e5173827989bb8e42 (patch)
tree6ebed9265466f11949efdbde4924415988254468 /source/blender/gpu/intern/gpu_extensions.c
parent798b977d95be54c8cbbe09d4b7861cdbfc25ea2d (diff)
Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"
This reverts commit cf77b67c459d481f6d8d34d13e14d22a6cad0842.
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c15
1 files changed, 0 insertions, 15 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7eb2cd61fda..33f918559f7 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -93,8 +93,6 @@ static struct GPUGlobal {
/* Some crappy Intel drivers don't work well with shaders created in different
* rendering contexts. */
bool context_local_shaders_workaround;
- /* Unmaintained NVIDIA drivers contain certain bugs we need to workaround. */
- bool legacy_nvidia_driver;
} GG = {1, 0};
static void gpu_detect_mip_render_workaround(void)
@@ -218,11 +216,6 @@ bool GPU_context_local_shaders_workaround(void)
return GG.context_local_shaders_workaround;
}
-bool GPU_legacy_nvidia_driver(void)
-{
- return GG.legacy_nvidia_driver;
-}
-
bool GPU_crappy_amd_driver(void)
{
/* Currently are the same drivers with the `unused_fb_slot` problem. */
@@ -288,14 +281,6 @@ void gpu_extensions_init(void)
GG.glew_arb_base_instance_is_supported = GLEW_ARB_base_instance;
gpu_detect_mip_render_workaround();
- if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_OFFICIAL)) {
- char *driver_version_str = strstr(version, "NVIDIA ") + 7;
- int driver_major_version = (int)strtol(driver_version_str, NULL, 10);
- if (driver_major_version > 0 && driver_major_version < 400) {
- GG.legacy_nvidia_driver = true;
- }
- }
-
if (G.debug & G_DEBUG_GPU_FORCE_WORKAROUNDS) {
printf("\n");
printf("GPU: Bypassing workaround detection.\n");