diff options
author | Mike Erwin <significant.bit@gmail.com> | 2015-12-07 02:26:10 +0300 |
---|---|---|
committer | Mike Erwin <significant.bit@gmail.com> | 2015-12-07 02:26:10 +0300 |
commit | 50df05c35cca2f26f613f3d44dd3175852da2f78 (patch) | |
tree | a6a1f95c89e9884a0fa3a9a804e2fb48ac279ce6 /source/blender/gpu/intern/gpu_extensions.c | |
parent | 8cfcc444c63fc6346f70899d593c3adaf1f4c748 (diff) |
OpenGL: remove old version check
+ minor cleanup
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 4f3b84ced24..6410418615a 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -312,7 +312,6 @@ bool GPU_bicubic_bump_support(void) return GLEW_VERSION_4_0 || (GLEW_ARB_texture_query_lod && GLEW_VERSION_3_0); } - bool GPU_geometry_shader_support(void) { /* in GL 3.2 geometry shaders are fully supported @@ -584,9 +583,6 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, int channels, const f int r_width; bool rescale = false; - if (!GLEW_VERSION_1_2) - return NULL; - tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture"); tex->w = tex->w_orig = w; tex->h = tex->h_orig = h; @@ -805,7 +801,6 @@ GPUTexture *GPU_texture_from_preview(PreviewImage *prv, int mipmap) glBindTexture(GL_TEXTURE_2D, 0); return tex; - } GPUTexture *GPU_texture_create_1D(int w, const float *fpixels, char err_out[256]) @@ -2136,7 +2131,7 @@ void GPU_shader_uniform_texture(GPUShader *UNUSED(shader), int location, GPUText fprintf(stderr, "Not enough texture slots.\n"); return; } - + if (tex->number == -1) return; |